tinfoiltennis: A woman standing on a beach, holding a model ship and looking away from the viewer (✎ I could use insouciant maybe.)
✎ Fel's Creative Journal ([personal profile] tinfoiltennis) wrote in [community profile] fruithats2012-02-05 12:49 am

[ PLACEHOLDER: echo bazaar meme! ]



Welcome. Delicious Friends.
( or, the Echo Bazaar meme! )

Fallen London: deep, dark, marvellous. The year is 1890 and the Fifth City, as it is now known, was stolen three decades ago and brought a mile underground to the heart of a giant subterranean cavern called the Neath. (Of course, only revolutionaries say stolen anymore). Now a boat-ride away from Hell and presided over by both the Traitor Empress and the mysterious Masters of the Bazaar, the delights and horrors of the Neath are equally plentiful.

Your characters are the ladies, gentlemen and people of an indeterminate gender who populate Fallen London, a city full of intrigues, people with faces like squid, unnervingly good mushroom wine, and a whole lot of secrets. We hope you enjoy your stay. Delicious friends.

( More about Fallen London here and here! )


> As with all memes, comment with your character's name and canon in the subject box.
> Comment around to other people! Roll the RNG twice to get a location and a scenario, hang the RNG and hand-pick the ones you like most, or make up your own if you'd rather!
> Have fun!

RNG 1: LOCATIONS.

I. VEILGARDEN. Ah, Veilgarden! The home of the Bohemians: the artists, painters, writers, and of course, the ladies and gentlemen of questionable virtue. Veilgarden is full of taverns, the most famous being the notorious Singing Mandrake. Elderwick is famous for its booksellers, while Hollow Street houses the city's famous honey-dens, where those with the time and the Echoes can partake of Prisoner's honey - the mysterious drug that transports you instantly into a lucid dream.

II. SPITE. Arguably one of the most shadowy areas of the city, Spite is the bustling market district, where the cutpurses, urchins and other petty criminals make their home, and where the city's constables fruitlessly pursue them. This area of the city is also famous for its cats, who may tell you a secret or two if you manage to catch them...

III. WATCHMAKER'S HILL. Located near the mouth of the Stolen River, Watchmaker's Hill is a dangerous wilderness. The Department of Menace Eradication makes its base here and hires people on a regular basis to brave the marshes and exterminate, well, menaces. An observatory on top of the hill employs only blind men.

IV. LADYBONES ROAD. A place where the watchful can hang about Hangman's Arch and pick up secrets. Moloch Street Underground station is the first stop on the road to Hell. In the shadows of Clathermount's Tattoo Parlour, the spies of the city play the Great Game while the devils of the Brass Embassy conduct the soul trade around them.

V. THE FORGOTTEN QUARTER. The final remnants of the Fourth City, which the Bazaar stole five hundred years before London; a haven for Scholars of the Correspondence and archeologists. Statues of warrior-kings line its silent avenues. A fountain like a ruined tree stands before ruined palace at its heart.

VI. THE SHUTTERED PALACE. The heart of Fallen London's monarchy, where the court of the Traitor Empress and her consort holds sway. The Empress herself hasn't left the palace in the past thirty years. Those with connections to high society and the Duchess may do well here. But go carefully. Loud noises are frowned upon.

VII. THE WOLFSTACK DOCKS. London's opening onto the Broad Unterzee! A bustling port full of warehouses and rowdy pubs. Sailors and the like. This is the first stop to go if you want to explore the rest of the Neath's realms - for science, adventure, or just because you're not welcome in London any longer. This is also where the Black Ribbon society - London's notorious duelling society who fight right to the true death - make their home.

VIII. THE FLIT. This is what they call a bad altitude. London's rooftops are where you go when you're no longer welcome at ground level. Or if you value a good view from your window. This is the domain of the criminal underclasses of London, and here the Topsy King's court holds sway.

IX. MRS. PLENTY'S MOST DISTRACTING CARNIVAL. Smoke and mirrors! Freak shows and lions! Bright paint and the roar of the crowd! Fallen Londoners come to the carnival to relax, eat some Rubbery Lumps (bits of deep-fried sea monster, don't you know), and have their fortunes told by Madame Shoshana. Just don't go into the House of Mirrors. Some people who do don't come back out by the door.

X. THE UNIVERSITY. Learning, scholarship, an example to us all. Or rather, a continuous and vicious dogfight between Benthic College, which upholds progressiveness, radical free-thinking and experimental study, and Summerset College, which upholds tradition, Anglicism and wealth.

XI. MAHOGANY HALL. There's no business like show business! Mahogany Hall is London's finest showhall, home to music hall singers, constant theatre productions, and the mysterious conflict between the Glass, the city's guild of magicians, and the Shroud, the opposing guild of spiritualists and mediums.

XII. YOUR LODGINGS. Safety, sanctuary and mystery, as a wise man once said. No matter where you live, be it a smoky flophouse near Spite or a handsome townhouse near Tyrant's Gardens, or even a prestigious room in the spires of the Bazaar, this is where you can retreat to when it all gets too much.

RNG 2: SCENARIOS.

I. THE GREAT GAME. Somehow or other, you've become caught up in the Great Game, the city's spy-trade. Maybe you're a spy; maybe you're a spy-master. Maybe you're an innocent person who just happened to be in the wrong place at the wrong time. Maybe you're being tailed by a spy right now. Whatever you do, don't trust anyone. It might be the last thing you do.

II. A HONEY DREAM. You've been partaking of some Prisoner's honey and somehow you've stumbled into someone else's dream! Or they've stumbled into yours. Maybe you were sharing your dream from the start. Alternatively, perhaps you've been unlucky enough to become honey-mazed - your body awake and moving while your mind is still trapped in the dream - and need someone to rescue you and take you home to sleep it off.

III. JACK OF SMILES STRIKES AGAIN! The notorious murderer, Jack-of-Smiles, changes his face regularly. Maybe someone you loved was one of his victims. Maybe you have other reasons for your interest in him. Whatever it is, though, he's closing in for the kill - will you stop his next murder? Could his next murder be you?

IV. THE BLACK RIBBON SOCIETY. You're members of the notorious Black Ribbon duelling society. These highly dangerous ladies and gentlemen fight each other to the death. Not the usual sort of Neathy death that you can come back from, either - these people fight to the true death. The kind you don't come back from. Best hope you're on form.

V. THE SOUL TRADE. The soul trade, while controversial, is lucrative in London, with the Brass Embassy taking hundreds of souls a year. All licensed by the Bazaar, of course. It's estimated that around 11% of London's population is soulless. Those known as Spirifers engage in illegal trade of souls, which some select citizens carry around a Shepherd's Timepiece - a mark of a secret society dedicated to helping the soulless regain their lost souls. Which side of the debate do you fall on?

VI. FASCINATING... You're pursuing a relationship with someone! Will you take them for a romantic walk along Tyrant's Gardens? Perhaps to a dinner at Dante's Grill? Perhaps you're thinking about wowing them by commissioning a portrait to be painted of them.

VII. INVESTIGATING... You're on the trail of something. Whether it's a person, a piece of archeological evidence or those tantalising hints of the Correspondence is anyone's guess. Except, of course, yours.

VIII. CASING... You're planning what could potentially be the crime of the century! Or at least it might be, if you can pull it off. Best hope you can rely on your friend to be an accomplice, or at least a provide an alibi.

IX. THE HUNT IS ON! You're going to bring your quarry home, dead or alive! Whatever your quarry may be, of course. Let's only hope you're not foolhardy enough to go searching for the Vake. We all know that's just a mythical creature, after all.

X. MAKE YOUR OWN. Fallen London provides many opportunities for notoriety and adventure, delicious friends. It would be impossible to list them all here, but perhaps you may care to re-enact some of your adventures here.

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